October 29, 2018
This series of tutorials by Mark Flanagan will lead you through the basics of RenderMan version 21, building shading knowledge and lighting skills through practical exercises, and at a gradual pace, where you'll learn to render a car with a holdout workflow.
Most of this training is directly applicable to RenderMan version 22.
We have been retained to produce a series of images of a fictional classic car for a client...
Real name: Mark Flanagan. Lives in London.
I'm originally from Dublin in Ireland and have always had an interest in the intersection of art and technology. I've worked in architecture, design visualization, games development, and education. I'm currently a Technical Trainer for ILM.
I get to learn new things every day and relive the joy of learning through teaching others.
These assets are property of Pixar. By downloading the project files you agree to the terms of use as defined in the EULA for RenderMan Models.